The course website, with all relevant information, can be found here: https://odedstein.com/teaching/hs-2026-02360216/index.html
This introductory course stands at the base of the vast Computer Graphic world, whose outcome we see in medical applications, industrial modeling, entertainment and many other fields.
The course will cover basic rendering techniques, introduction to OpenGL and a few selected advanced topics. You will learn how to write a rasterizer, how to display meshes, and how to build a basic raytracer.
